COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
15 cardsEnchantment
6 cardsArtifact
11 cardsSorcery
13 cardsInstant
22 cardsLand
18 cardsMONEY CARDS·60 CARDS·$870.00
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Creature
12 cardsEnchantment
5 cardsArtifact
8 cardsSorcery
7 cardsInstant
17 cardsLand
11 cardsCURVE
COLOR
TYPES
Land32
Nonbasic16
Basic16
Island11
Mountain9
Instant23
Creature16
Wizard8
Human3
Dragon2
Goblin2
Otter2
Shaman2
Ape1
Dwarf1
Efreet1
Elemental1
God1
Horror1
Kraken1
Scout1
Sorcerer1
Spirit1
Party8
Sorcery13
Artifact12
Equipment2
God1
Enchantment6
Aura3
Legends7
Historic17
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent that can be cast using
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite card drawNear-infinite damage
Near-infinite damageInfinite card drawInfinite draw triggers
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite red manaInfinite blue manaInfinite colored mana that can only be spent to activate abilities
Infinite self-millNear-infinite storm count
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering