COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
28 cardsEnchantment
7 cardsArtifact
12 cardsSorcery
15 cardsInstant
1 cardsLand
35 cardsMONEY CARDS·58 CARDS·$698.51
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Planeswalker
1 cardsCreature
16 cardsEnchantment
5 cardsArtifact
8 cardsSorcery
8 cardsInstant
1 cardsLand
19 cardsCURVE
COLOR
TYPES
Land35
Nonbasic35
Gate11
Island7
Mountain7
Swamp7
Forest6
Plains6
Urza's3
Mine1
Power-plant1
Tower1
Creature29
Elemental5
Elf3
Human3
Shaman3
Hydra2
Insect2
Ally1
Avatar1
Centaur1
Cleric1
Construct1
Dinosaur1
Druid1
Dryad1
Gargoyle1
Golem1
Merfolk1
Monk1
Nymph1
Plant1
Rogue1
Scout1
Serpent1
Shade1
Sheep1
Snake1
Turtle1
Vedalken1
Wizard1
Outlaws1
Party3
Artifact15
Construct1
Gargoyle1
Golem1
Sorcery15
Enchantment10
Centaur1
Dryad1
Elemental1
Nymph1
Instant1
Planeswalker1
Wrenn1
Legends14
Historic28
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Win the game
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Win the game
Prevent all damage that would be dealt to youLock