COMMANDER · DECK
🌙só eu jogo, literalmente
@lotusagony · 2026-05-14
DECK $
$4,275.13
MYTHIC
21
RARE
64
UNCOMMON
9
COMMON
6
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
6 cardsEnchantment
8 cardsArtifact
17 cardsSorcery
9 cardsInstant
25 cardsLand
34 cardsMONEY CARDS·76 CARDS·$3,417.75
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Creature
3 cardsEnchantment
6 cardsArtifact
13 cardsSorcery
7 cardsInstant
22 cardsLand
25 cardsCURVE
COLOR
TYPES
Land34
Nonbasic31
Basic3
Island8
Plains7
Swamp7
Saga1
Urza's1
Instant28
Trap1
Artifact17
Sorcery10
Enchantment9
Saga1
Urza's1
Creature7
Human4
Rogue2
Soldier2
Advisor1
Archon1
Giant1
Halfling1
Wizard1
Outlaws2
Party3
Legends9
Historic24
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Counter all spells opponents cast that are created by Knowledge PoolExile all spells players cast from their handsLock
Exile all spells players cast from their handPlayers can only cast one spell per turnLock
Exile a card of your choice from an opponent's library on each opponent's turn and you may cast that cardLockPlayers can't draw cardsPlayers can't gain life
Players can't draw cardsLockOpponents can only cast the remaining spells in their hand
Exile all noncreature spells players cast from their handPlayers can only cast one noncreature spell per turnLock
Opponents can't cast spells exiled by Shared FatePlayers can't draw cardsLock
Opponents can't cast spellsLock