COMMANDER · DECK
The Returns of the King [Muxus]
Bracket 3 · Upgraded@buldops · 2026-03-02
DECK $
$1,139.13
MYTHIC
13
RARE
74
UNCOMMON
35
COMMON
44
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
42 cardsEnchantment
2 cardsArtifact
8 cardsSorcery
9 cardsInstant
5 cardsLand
14 cardsSIDEBOARD1 CARD
Creature
1 cardsMAYBE65 CARDS
Creature
35 cardsEnchantment
8 cardsArtifact
9 cardsSorcery
5 cardsInstant
8 cardsMONEY CARDS·91 CARDS·$891.56
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Creature
39 cardsEnchantment
9 cardsArtifact
11 cardsSorcery
11 cardsInstant
10 cardsLand
11 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Goblin Sharpshooter + Basilisk Collar: locks the table
- Kiki-Jiki, Mirror Breaker + Delina, Wild Mage: early arguably two-card combo, with no mana to spend
- Howlsquad Heavy + Aggravated Assault: early arguably two-card combo, with no mana to spend
- and 5 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 8
- Goblin Sharpshooter + Basilisk Collar — Bracket 3, locks the table
- Kiki-Jiki, Mirror Breaker + Delina, Wild Mage — Bracket 3, early arguably two-card combo, with no mana to spend
- Howlsquad Heavy + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Dualcaster Mage + Twinflame — Bracket 2, arguably two-card combo, for six mana or less
- Dualcaster Mage + Heat Shimmer — Bracket 2, arguably two-card combo, for six mana or less
- Dualcaster Mage + Molten Duplication — Bracket 2, arguably two-card combo, for six mana or less
- Dualcaster Mage + Electroduplicate — Bracket 2, arguably two-card combo, for six mana or less
- Dualcaster Mage + Devastating Onslaught — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Creature43
Goblin36
Warrior13
Rogue3
Shaman3
Human2
Mercenary2
Shapeshifter2
Artificer1
Barbarian1
Djinn1
Dragon1
Elemental1
Monk1
Noble1
Pirate1
Soldier1
Sorcerer1
Changeling2
Outlaws6
Party16
Land34
Nonbasic14
Basic20
Mountain20
Djinn1
Monk1
Sorcery11
Artifact8
Equipment2
Instant5
Enchantment2
Legends9
Historic17
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS19 COMBOS
Bracket 2 · arguably two-card combo, for six mana or lessInfinite creature LTBInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 3 · locks the tableLockDestroy all creatures opponents controlFrom now on, destroy any creatures opponents control at instant speed
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite tapped creature tokensInfinite tapped creature tokens until end of turn
Infinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite red manaInfinite sacrifice triggers
Bracket 2 · arguably two-card combo, for six mana or lessInfinite ETBInfinite creature tokens with hasteInfinite magecraft triggers
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite combat phasesInfinite red manaInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite ETBInfinite death triggersInfinite LTBInfinite sacrifice triggers
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite magecraft triggers
Infinite colorless manaInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
Infinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Bracket 2 · arguably two-card combo, for six mana or lessInfinite creature LTBInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 2 · arguably two-card combo, for six mana or lessInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite creature tokens with hasteInfinite magecraft triggers
Infinite commander castsInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggersInfinite storm count
Bracket 2 · arguably two-card combo, for six mana or lessInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite creature tokens with hasteInfinite magecraft triggers
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
Infinite colorless manaInfinite creature tokensInfinite damageInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite red manaInfinite creature sacrifice triggers
Infinite creature tokensInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite combat phasesInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produce