COMMANDER · DECK
kaalia of the Vast PRIMER( Blood and Flame)
Bracket 4 · Optimized@NechoNachos · 2026-03-02
DECK $
$1,398.80
MYTHIC
20
RARE
56
UNCOMMON
22
COMMON
15
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
26 cardsEnchantment
9 cardsArtifact
14 cardsSorcery
7 cardsInstant
9 cardsLand
29 cardsSIDEBOARD13 CARDS
Creature
4 cardsEnchantment
1 cardsArtifact
1 cardsSorcery
2 cardsInstant
5 cardsMONEY CARDS·84 CARDS·$1,108.68
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Creature
27 cardsEnchantment
9 cardsArtifact
11 cardsSorcery
6 cardsInstant
12 cardsLand
19 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- Ancient Copper Dragon + Aggravated Assault: early two-card combo, with no mana to spend
- 3 game changers — Brackets 1 and 2 allow none
- Aurelia, the Warleader + Helm of the Host: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Ancient Copper Dragon + Aggravated Assault — Bracket 4, early two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land34
Nonbasic26
Basic8
Mountain6
Plains6
Swamp5
Creature27
Angel9
Demon7
Dragon7
Human4
Cleric3
Elder2
Soldier1
Vampire1
Party3
Artifact15
Equipment4
Human1
Soldier1
Enchantment10
Aura1
Instant9
Arcane1
Sorcery7
Legends16
Historic28
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendNear-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game