COMMANDER · DECK
kaalia
Bracket 4 · Optimized@oggy · 2025-11-03
DECK $
$1,037.63
MYTHIC
21
RARE
39
UNCOMMON
19
COMMON
21
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
30 cardsEnchantment
6 cardsArtifact
20 cardsSorcery
1 cardsInstant
6 cardsLand
29 cardsMONEY CARDS·57 CARDS·$817.94
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Creature
25 cardsEnchantment
6 cardsArtifact
13 cardsSorcery
1 cardsInstant
6 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- 3 game changers — Brackets 1 and 2 allow none
- Scourge of the Throne + Helm of the Host: early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Scourge of the Throne + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land36
Nonbasic26
Basic10
Swamp9
Mountain7
Plains7
Creature31
Angel9
Dragon8
Demon7
Human6
Cleric5
Elder1
Kor1
Samurai1
Soldier1
Spirit1
Vampire1
Party5
Artifact22
Equipment7
Angel1
Human1
Soldier1
Enchantment6
Instant6
Sorcery1
Legends17
Historic36
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game