COMMANDER · DECK
Kaalia Stormborn
Bracket 4 · Optimized@Hirraed · 2025-06-16
DECK $
$1,484.80
MYTHIC
33
RARE
69
UNCOMMON
35
COMMON
46
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
21 cardsEnchantment
5 cardsArtifact
11 cardsSorcery
8 cardsInstant
15 cardsLand
23 cardsMAYBE84 CARDS
Creature
40 cardsEnchantment
5 cardsArtifact
17 cardsSorcery
8 cardsInstant
11 cardsLand
3 cardsMONEY CARDS·107 CARDS·$1,167.36
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Creature
39 cardsEnchantment
9 cardsArtifact
21 cardsSorcery
9 cardsInstant
13 cardsLand
16 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- Avacyn, Angel of Hope + Worldslayer: mass land denial
- Aurelia, the Warleader + Sword of Hearth and Home: early arguably two-card combo, with no mana to spend
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Avacyn, Angel of Hope + Worldslayer — Bracket 4, mass land denial
- Aurelia, the Warleader + Sword of Hearth and Home — Bracket 3, early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Dragon Tempest + Ancient Gold Dragon — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land39
Nonbasic20
Basic19
Mountain10
Swamp9
Plains8
Creature22
Dragon10
Angel5
Demon4
Human3
Elder2
Berserker1
Cleric1
Rogue1
Samurai1
Shaman1
Spirit1
Vampire1
Wizard1
Outlaws1
Party3
Instant17
Artifact12
Equipment7
Angel1
Sorcery8
Enchantment5
Aura1
Legends10
Historic20
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage
Bracket 4 · mass land denialDestroy all permanents opponents control each turnLockMass Land Denial
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite creature ETBInfinite creature LTBPut all basic lands from your library onto the battlefield
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite combat damageInfinite combat phasesInfinite Treasure tokens