COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
18 cardsEnchantment
4 cardsArtifact
25 cardsSorcery
7 cardsInstant
10 cardsLand
31 cardsMONEY CARDS·52 CARDS·$561.45
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Creature
11 cardsEnchantment
4 cardsArtifact
16 cardsSorcery
4 cardsInstant
7 cardsLand
10 cardsCURVE
COLOR
TYPES
Land35
Nonbasic28
Basic7
Plains6
Mountain3
Swamp3
Artifact26
Equipment15
Elk1
Shaman1
Creature19
Human5
Angel2
Assassin2
Giant2
God2
Warrior2
Advisor1
Aetherborn1
Artificer1
Barbarian1
Cleric1
Demon1
Dwarf1
Elk1
Goblin1
Knight1
Kor1
Minotaur1
Nightmare1
Phyrexian1
Praetor1
Rogue1
Vampire1
Zombie1
Outlaws3
Party4
Instant10
Sorcery7
Enchantment6
God2
Legends16
Historic40
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Infinite combat phases
Infinite combat phasesInfinite creature tokens with hasteInfinite ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersPut all Equipment cards from your library onto the battlefield
Infinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control