COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
24 cardsEnchantment
11 cardsArtifact
8 cardsSorcery
10 cardsInstant
10 cardsLand
15 cardsSIDEBOARD2 CARDS
Creature
2 cardsMONEY CARDS·34 CARDS·$183.91
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Planeswalker
1 cardsCreature
12 cardsEnchantment
6 cardsArtifact
6 cardsSorcery
1 cardsInstant
1 cardsLand
7 cardsCURVE
COLOR
TYPES
Land35
Nonbasic14
Basic21
Plains22
Creature25
Cleric6
Human6
Soldier5
Fox3
Spirit3
Angel2
Cat2
Dragon2
Giant2
Archer1
Beast1
Elemental1
Elephant1
Knight1
Kor1
Monk1
Myr1
Pegasus1
Phyrexian1
Scout1
Vampire1
Party6
Enchantment12
Aura5
Fox1
Monk1
Artifact10
Equipment1
Myr1
Instant10
Shapeshifter1
Sorcery10
Planeswalker1
Elspeth1
Legends7
Historic17
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite recursion of creature cards with power 2 or less
Prevent all damage that would be dealt to creatures you controlPrevent all damage that would be dealt to youLock
Creatures you control can't be dealt damageYou can't be dealt damageLock
Prevent all damage that would be dealt to permanents you controlPrevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to creatures you controlPrevent all damage that would be dealt to youLock
LockPrevent all damage that would be dealt to you
LockPrevent all damage that would be dealt to you
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite millInfinite creature sacrifice triggersInfinite self-millInfinite recursion of creature cards with power 2 or less