COMMANDER · DECK
Ramp of Uncommon Quality
2019-03-10
DECK $
$70.52
MYTHIC
1
RARE
5
UNCOMMON
30
COMMON
64
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
24 cardsEnchantment
8 cardsArtifact
2 cardsSorcery
17 cardsInstant
8 cardsLand
16 cardsMONEY CARDS·13 CARDS·$31.34
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Creature
6 cardsArtifact
1 cardsSorcery
4 cardsInstant
1 cardsLand
1 cardsCURVE
COLOR
TYPES
Land40
Nonbasic14
Basic26
Forest20
Island6
Creature25
Human6
Druid5
Elf4
Elemental3
Snake3
Wizard3
Elk2
Shaman2
Avatar1
Beast1
Cleric1
Construct1
Dryad1
Fungus1
Golem1
Merfolk1
Moonfolk1
Ranger1
Rhino1
Scout1
Spellshaper1
Party4
Sorcery18
Enchantment8
Instant8
Artifact5
Construct1
Elk1
Golem1
Legends3
Historic8
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite landfall triggers
Infinite landfall triggers
Infinite copies of instant and sorcery spells on the stackInfinite landfall triggersInfinite magecraft triggers
Infinite magecraft triggersInfinite copies of instant and sorcery spells on the stackInfinite landfall triggers
Infinite magecraft triggersInfinite copies of instant and sorcery spells on the stackInfinite landfall triggers
Infinite landfall triggers