COMMANDER · DECK
Big Bad Borbo
2019-04-09
ONLY 99 CARDS
DECK $
$454.20
MYTHIC
9
RARE
46
UNCOMMON
16
COMMON
32
COMMAND1 CARD
Creature
1 cardsMAIN98 CARDS
Planeswalker
1 cardsCreature
15 cardsEnchantment
5 cardsArtifact
6 cardsSorcery
22 cardsInstant
10 cardsLand
23 cardsMAYBE4 CARDS
Creature
1 cardsEnchantment
1 cardsArtifact
1 cardsLand
1 cardsMONEY CARDS·49 CARDS·$346.43
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Planeswalker
1 cardsCreature
11 cardsEnchantment
5 cardsArtifact
6 cardsSorcery
11 cardsInstant
6 cardsLand
9 cardsCURVE
COLOR
TYPES
Land39
Nonbasic21
Basic18
Forest11
Mountain11
Desert1
Sorcery22
Arcane1
Creature16
Human4
Dragon3
Elemental3
Wizard3
Elf2
Ally1
Avatar1
Centaur1
Cleric1
Cyclops1
Dinosaur1
Druid1
Monk1
Shaman1
Snake1
Party4
Instant10
Arcane1
Artifact7
Equipment3
Enchantment6
Aura2
Centaur1
Planeswalker1
Nissa1
Legends7
Historic14
LAND PROBABILITY
39 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.8%
TURN 533.9%
TURN 655.4%
TURN 772.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS14 COMBOS
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Each opponent loses the gameNear-infinite self-discard triggers
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock