COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
11 cardsEnchantment
24 cardsArtifact
7 cardsSorcery
5 cardsInstant
16 cardsLand
26 cardsMONEY CARDS·32 CARDS·$155.26
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Creature
4 cardsEnchantment
11 cardsArtifact
5 cardsSorcery
2 cardsInstant
8 cardsLand
2 cardsCURVE
COLOR
TYPES
Land36
Nonbasic8
Basic28
Island14
Plains11
Swamp4
Enchantment25
Aura11
Spirit1
Instant16
Creature12
Zombie3
Spirit2
Wizard2
Beast1
Carrier1
Faerie1
Giant1
Goblin1
Horror1
Human1
Illusion1
Phyrexian1
Skeleton1
Party2
Artifact7
Equipment2
Sorcery5
Legends1
Historic8
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Counter all spells opponents castLock
Prevent all damage that would be dealt to youLock
You are unable to lose the game due to damage or lifelossLock
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying
You can't lose the game due to having 0 or less lifeLock