COMMANDER · DECK
Flash approach
2019-06-03
101 CARDS (LIMIT 100)
DECK $
$650.42
MYTHIC
4
RARE
37
UNCOMMON
23
COMMON
38
COMMAND1 CARD
Creature
1 cardsMAIN100 CARDS
Creature
23 cardsEnchantment
5 cardsArtifact
10 cardsSorcery
4 cardsInstant
21 cardsLand
25 cardsSIDEBOARD1 CARD
Creature
1 cardsMAYBE2 CARDS
Creature
1 cardsArtifact
1 cardsMONEY CARDS·44 CARDS·$506.43
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Creature
11 cardsEnchantment
4 cardsArtifact
5 cardsSorcery
4 cardsInstant
13 cardsLand
7 cardsCURVE
COLOR
TYPES
Land37
Nonbasic23
Basic14
Island10
Plains10
Desert4
Creature24
Human9
Wizard9
Merfolk3
Cat2
Cleric2
Faerie2
Pirate2
Soldier2
Angel1
Artificer1
Bird1
Gargoyle1
God1
Illusion1
Nymph1
Sorcerer1
Spirit1
Wurm1
Outlaws2
Party11
Instant21
Artifact10
Enchantment7
God1
Nymph1
Sorcery4
Legends7
Historic17
LAND PROBABILITY
37 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.6%
TURN 539.4%
TURN 661.7%
TURN 778.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Win the game
Win the game
Win the game
Win the game