COMMANDER · DECK
One Angry Boi
2019-06-10
DECK $
$785.29
MYTHIC
14
RARE
62
UNCOMMON
30
COMMON
51
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
17 cardsEnchantment
9 cardsArtifact
8 cardsSorcery
13 cardsInstant
10 cardsLand
20 cardsMAYBE58 CARDS
Planeswalker
2 cardsCreature
19 cardsEnchantment
9 cardsArtifact
3 cardsSorcery
11 cardsInstant
1 cardsLand
13 cardsMONEY CARDS·66 CARDS·$599.82
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Planeswalker
2 cardsCreature
19 cardsEnchantment
10 cardsArtifact
8 cardsSorcery
13 cardsInstant
4 cardsLand
10 cardsCURVE
COLOR
TYPES
Land42
Nonbasic18
Basic24
Forest15
Mountain15
Desert1
Creature18
Human5
Elemental4
Elf4
Druid3
Avatar2
Shaman2
Snake2
Ally1
Cleric1
Cyclops1
Dragon1
Monk1
Orc1
Warrior1
Wizard1
Party3
Sorcery13
Instant10
Arcane1
Enchantment9
Aura2
Artifact8
Equipment4
Legends5
Historic13
LAND PROBABILITY
42 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 410.5%
TURN 529.1%
TURN 649.3%
TURN 766.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS20 COMBOS
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Each opponent loses the gameNear-infinite self-discard triggers
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock