COMMANDER · DECK
Bad Santa
2019-06-14
DECK $
$554.83
MYTHIC
6
RARE
63
UNCOMMON
24
COMMON
23
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
15 cardsEnchantment
23 cardsArtifact
13 cardsSorcery
6 cardsInstant
5 cardsLand
24 cardsMAYBE16 CARDS
Creature
5 cardsEnchantment
7 cardsArtifact
2 cardsSorcery
2 cardsMONEY CARDS·62 CARDS·$428.32
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Planeswalker
1 cardsCreature
13 cardsEnchantment
21 cardsArtifact
12 cardsSorcery
5 cardsInstant
3 cardsLand
7 cardsCURVE
COLOR
TYPES
Land36
Nonbasic21
Basic15
Island6
Mountain5
Plains4
Gate3
Enchantment24
Aura6
Chimera1
Artifact20
Construct2
Book1
Elemental1
Golem1
Horror1
Horse1
Juggernaut1
Phyrexian1
Creature16
Wizard4
Human3
Construct2
Goblin2
Chimera1
Dragon1
Elemental1
Golem1
Horror1
Horse1
Juggernaut1
Minotaur1
Monk1
Phyrexian1
Rogue1
Vedalken1
Outlaws1
Party5
Sorcery6
Instant5
Planeswalker1
Venser1
Legends4
Historic23
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Exile your libraryWin the game
Each opponent with 20 or more life loses the game
Win the game
Prevent all damage that would be dealt to youLock
Each opponent loses the game
Prevent all damage that would be dealt to youLock
You are unable to lose the game due to damage or lifelossLock
Exile each opponent's library
You can't lose the game due to having 0 or less lifeLock
Prevent all damage that would be dealt to youLock