COMMANDER · DECK
How to make enemies
2019-06-23
106 CARDS (LIMIT 100)
DECK $
$709.22
MYTHIC
6
RARE
51
UNCOMMON
22
COMMON
27
COMMAND1 CARD
Creature
1 cardsMAIN105 CARDS
Planeswalker
3 cardsCreature
17 cardsEnchantment
14 cardsArtifact
16 cardsSorcery
10 cardsInstant
8 cardsLand
23 cardsMONEY CARDS·60 CARDS·$556.89
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Planeswalker
2 cardsCreature
12 cardsEnchantment
10 cardsArtifact
11 cardsSorcery
8 cardsInstant
4 cardsLand
13 cardsCURVE
COLOR
TYPES
Land37
Nonbasic21
Basic16
Mountain11
Swamp11
Artifact18
Book1
Construct1
Equipment1
Golem1
Creature18
Demon4
Human3
Minotaur2
Phyrexian2
Rogue2
Spirit2
Warrior2
Zombie2
Aetherborn1
Cleric1
Construct1
Efreet1
Goblin1
Golem1
Horror1
Knight1
Minion1
Wizard1
Outlaws2
Party6
Enchantment14
Aura4
Sorcery10
Instant8
Planeswalker3
Angrath1
Sorin1
Tibalt1
Legends14
Historic32
LAND PROBABILITY
37 LANDS · 105 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.6%
TURN 543.0%
TURN 665.6%
TURN 781.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Near-infinite damage to all players