COMMANDER · DECK
Life cycle V1
@FleshMech · 2026-05-12
DECK $
$22.57
MYTHIC
0
RARE
5
UNCOMMON
21
COMMON
74
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
37 cardsEnchantment
2 cardsArtifact
8 cardsSorcery
7 cardsInstant
13 cardsLand
7 cardsMONEY CARDS·4 CARDS·$5.53
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Creature
1 cardsArtifact
1 cardsInstant
1 cardsLand
1 cardsCURVE
COLOR
TYPES
Creature38
Druid7
Elf5
Human4
Dryad3
Pest3
Vampire3
Warlock3
Cleric2
Construct2
Skeleton2
Treefolk2
Zombie2
Ape1
Assassin1
Badger1
Bear1
Cat1
Citizen1
Crocodile1
Dinosaur1
Frog1
Goblin1
Horror1
Knight1
Nightmare1
Peasant1
Plant1
Rat1
Robot1
Salamander1
Sloth1
Spirit1
Survivor1
Unicorn1
Wall1
Warrior1
Wizard1
Outlaws4
Party4
Land32
Nonbasic5
Basic27
Swamp14
Forest13
Instant13
Artifact12
Construct2
Equipment1
Food1
Robot1
Unicorn1
Sorcery11
Bear1
Cat1
Cleric1
Druid1
Elf1
Human1
Warlock1
Wizard1
Enchantment4
Aura1
Horror1
Nightmare1
Legends3
Historic15
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE