COMMANDER · DECK
Copy of - Golos
No bracket · Banned2019-07-02
BANNED: 1 CARD
DECK $
$1,229.54
MYTHIC
10
RARE
40
UNCOMMON
20
COMMON
30
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
11 cardsEnchantment
12 cardsArtifact
12 cardsSorcery
6 cardsInstant
11 cardsLand
35 cardsMONEY CARDS·56 CARDS·$973.39
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Planeswalker
2 cardsCreature
10 cardsEnchantment
10 cardsArtifact
11 cardsSorcery
4 cardsInstant
8 cardsLand
11 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 9 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 5
- Glacial Chasm + Crucible of Worlds + Azusa, Lost but Seeking — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Exploration — Bracket 3, locks the table
- Glacial Chasm + Azusa, Lost but Seeking + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Exploration — Bracket 3, locks the table
- Azusa, Lost but Seeking + Glacial Chasm + Life from the Loam — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land45
Nonbasic30
Basic15
Gate10
Forest3
Island3
Mountain3
Plains3
Swamp3
Artifact14
Equipment1
Golem1
Scout1
Creature12
Eldrazi2
Snake2
Cleric1
Dinosaur1
Dragon1
Dryad1
Elder1
Golem1
Human1
Monk1
Scout1
Shaman1
Sphinx1
Spirit1
Party1
Enchantment12
Instant11
Sorcery6
Arcane1
Planeswalker2
Elspeth1
Ugin1
Legends9
Historic21
LAND PROBABILITY
45 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 48.2%
TURN 524.0%
TURN 642.5%
TURN 759.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock