COMMANDER · DECK
Gisela
2019-07-29
DECK $
$186.01
MYTHIC
4
RARE
32
UNCOMMON
22
COMMON
42
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
20 cardsEnchantment
9 cardsArtifact
5 cardsSorcery
14 cardsInstant
19 cardsLand
8 cardsMONEY CARDS·31 CARDS·$131.56
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Creature
3 cardsEnchantment
7 cardsArtifact
4 cardsSorcery
4 cardsInstant
13 cardsCURVE
COLOR
TYPES
Land32
Nonbasic6
Basic26
Mountain13
Plains13
Gate1
Creature21
Kor6
Human4
Elemental3
Knight3
Rebel3
Soldier3
Angel2
Cleric2
Shaman2
Beast1
Bird1
Boar1
Construct1
Goblin1
Lizard1
Minotaur1
Nomad1
Spirit1
Warrior1
Wizard1
Party4
Instant19
Sorcery14
Enchantment9
Aura4
Curse1
Artifact6
Equipment2
Construct1
Legends3
Historic9
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS18 COMBOS
Near-infinite damage to all players
Infinite lifegainInfinite lifegain triggers
Draw the game
Draw the game
Infinite damage to one opponent
Infinite damage
Infinite damage
Infinite damage
Infinite damage
Infinite damageDraw the game
Infinite damage to one opponent
Infinite damage to one opponent
Infinite damageDraw the game
Infinite damage to one opponent
Infinite damage to one opponent
Infinite damage to one opponent
Infinite damage to one opponent
Infinite damage to one opponent
ADDITIONAL REQUIREMENTS
Card that gives indestructible