COMMANDER · DECK
Esper Draw-Go
2019-08-08
DECK $
$367.22
MYTHIC
9
RARE
30
UNCOMMON
25
COMMON
36
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
15 cardsEnchantment
7 cardsArtifact
12 cardsSorcery
14 cardsInstant
16 cardsLand
23 cardsMONEY CARDS·40 CARDS·$278.30
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Creature
10 cardsEnchantment
7 cardsArtifact
8 cardsSorcery
6 cardsInstant
7 cardsLand
2 cardsCURVE
COLOR
TYPES
Land35
Nonbasic20
Basic15
Plains9
Island7
Swamp5
Creature16
Vampire3
Human2
Soldier2
Sphinx2
Spirit2
Advisor1
Ally1
Angel1
Avatar1
Cat1
Dinosaur1
Elder1
Elemental1
Giant1
Horse1
Monk1
Rhino1
Rogue1
Shaman1
Warrior1
Wizard1
Outlaws1
Party3
Instant16
Sorcery14
Artifact13
Angel1
Equipment1
Enchantment7
Legends6
Historic17
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite damageInfinite lifegain triggers
Win the game
Win the game
Near-infinite lifeloss
Near-infinite lifeloss
Win the game
Win the game at the beginning of your next upkeep
Near-infinite lifegainNear-infinite lifeloss for up to two target opponents
Target opponent loses the game
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain