COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
21 cardsEnchantment
13 cardsArtifact
14 cardsSorcery
9 cardsInstant
7 cardsLand
25 cardsSIDEBOARD18 CARDS
Creature
9 cardsEnchantment
5 cardsArtifact
1 cardsSorcery
1 cardsInstant
2 cardsMONEY CARDS·52 CARDS·$289.06
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Creature
19 cardsEnchantment
13 cardsArtifact
8 cardsSorcery
3 cardsInstant
5 cardsLand
4 cardsCURVE
COLOR
TYPES
Land35
Nonbasic23
Basic12
Plains9
Swamp4
Gate3
Desert1
Creature22
Cleric5
Human5
Spirit4
Advisor2
Angel2
Avatar2
Devil2
God2
Monk2
Beast1
Cat1
Giant1
Horse1
Phyrexian1
Praetor1
Rhino1
Soldier1
Sphinx1
Vampire1
Wall1
Party5
Artifact14
Enchantment14
Aura1
God1
Sorcery9
Instant7
Legends11
Historic24
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Near-infinite lifeloss
Near-infinite lifegainNear-infinite lifeloss for target opponentTarget opponent loses the game
Each opponent loses the gameNear-infinite lifegainNear-infinite lifeloss
Near-infinite lifegainNear-infinite lifeloss for up to two target opponents