COMMANDER · DECK
red/blue guildpact mostly
2019-08-13
DECK $
$1,316.94
MYTHIC
5
RARE
61
UNCOMMON
16
COMMON
18
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
13 cardsEnchantment
6 cardsArtifact
6 cardsSorcery
18 cardsInstant
19 cardsLand
14 cardsMONEY CARDS·38 CARDS·$1,042.43
Sign in to save your threshold.
Planeswalker
1 cardsCreature
6 cardsEnchantment
3 cardsArtifact
2 cardsSorcery
10 cardsInstant
9 cardsLand
7 cardsCURVE
COLOR
TYPES
Land36
Nonbasic12
Basic24
Island13
Mountain13
Instant19
Sorcery18
Creature14
Wizard11
Human4
Dragon3
Goblin2
Drake1
Merfolk1
Shaman1
Sphinx1
Weird1
Party11
Artifact7
Wizard1
Enchantment6
Aura3
Planeswalker1
Ral1
Legends9
Historic15
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite card drawNear-infinite damage
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite magecraft triggersInfinite red manaInfinite storm count
Infinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers