COMMANDER · DECK
Get Out Macar
2019-08-14
106 CARDS (LIMIT 100)
DECK $
$726.36
MYTHIC
6
RARE
36
UNCOMMON
26
COMMON
40
COMMAND1 CARD
Creature
1 cardsMAIN105 CARDS
Creature
18 cardsEnchantment
5 cardsArtifact
29 cardsSorcery
11 cardsInstant
4 cardsLand
15 cardsMAYBE2 CARDS
Artifact
1 cardsSorcery
1 cardsMONEY CARDS·48 CARDS·$568.52
Sign in to save your threshold.
Creature
10 cardsEnchantment
3 cardsArtifact
18 cardsSorcery
5 cardsInstant
2 cardsLand
10 cardsCURVE
COLOR
TYPES
Land38
Nonbasic14
Basic24
Swamp25
Desert1
Saga1
Urza's1
Artifact36
Equipment6
Vehicle6
Construct3
Bird1
Golem1
Myr1
Creature19
Human8
Construct3
Artificer2
Rogue2
Wizard2
Bird1
Cleric1
Demon1
Golem1
Horse1
Mount1
Myr1
Nightmare1
Noble1
Rigger1
Snake1
Spirit1
Zombie1
Outlaws2
Party5
Sorcery11
Enchantment6
Saga2
Aura1
Urza's1
Instant5
Legends6
Historic43
LAND PROBABILITY
38 LANDS · 105 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.5%
TURN 541.0%
TURN 663.5%
TURN 779.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Infinite black manaInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produce
Exile all creatures that enter the battlefield under an opponent's controlNear-infinite colored mana
Infinite black manaInfinite untap of creatures you controlInfinite mana creatures you control can produce