metamox
COMMANDER · DECK

selenia

2019-08-19
Selenia, Dark Angel
DECK $
$1,208.93
MYTHIC
13
RARE
52
UNCOMMON
16
COMMON
19
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards
NAMECOSTPRICE

Creature

14 cards

Enchantment

12 cards

Artifact

12 cards

Sorcery

11 cards

Instant

12 cards

Land

30 cards
NAMECOSTPRICE
MONEY CARDS·67 CARDS·$958.15
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Planeswalker

1 cards
NAMECOSTPRICE

Creature

9 cards

Enchantment

9 cards

Artifact

7 cards

Sorcery

7 cards

Instant

12 cards

Land

22 cards
CURVE
0010112216312425106+
COLOR
W: 29 pipsB: 45 pipsC: 132 pips
TYPES
Land37
Nonbasic28
Basic9
Plains7
Swamp7
Artifact15
Elk1
Golem1
Insect1
Phyrexian1
Creature15
Cleric2
Human2
Phyrexian2
Spirit2
Angel1
Demon1
Elk1
Giant1
Gnome1
God1
Golem1
Halfling1
Insect1
Plant1
Rebel1
Soldier1
Wall1
Wizard1
Party3
Enchantment14
God1
Sorcery13
Instant12
Planeswalker1
Sorin1
Legends6
Historic20
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Near-infinite damage
Target player loses the game
Target player loses the game on each of your turns
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game on each of your turns
Group
Color
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