COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
24 cardsEnchantment
6 cardsArtifact
17 cardsSorcery
9 cardsInstant
5 cardsLand
14 cardsMONEY CARDS·23 CARDS·$109.24
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Creature
12 cardsEnchantment
1 cardsArtifact
7 cardsSorcery
1 cardsLand
2 cardsCURVE
COLOR
TYPES
Land38
Nonbasic12
Basic26
Mountain13
Plains13
Gate1
Creature25
Human8
Myr3
Avatar2
Cleric2
Giant2
Rogue2
Warrior2
Angel1
Cyclops1
Devil1
Dwarf1
Eldrazi1
Elemental1
Elk1
Goblin1
Golem1
Knight1
Manticore1
Monk1
Pegasus1
Pirate1
Shaman1
Spirit1
Wizard1
Outlaws3
Party7
Artifact22
Myr3
Elk1
Equipment1
Golem1
Sorcery9
Enchantment7
Aura2
Human1
Monk1
Instant5
Arcane1
Legends2
Historic24
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Near-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Near-infinite damage to one opponentTarget opponent loses the game