COMMANDER · DECK
Mizzix Two Electric Boogaloo
2019-08-25
DECK $
$492.23
MYTHIC
12
RARE
51
UNCOMMON
15
COMMON
36
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
2 cardsEnchantment
3 cardsArtifact
6 cardsSorcery
32 cardsInstant
21 cardsLand
20 cardsSIDEBOARD14 CARDS
Planeswalker
1 cardsCreature
4 cardsEnchantment
3 cardsArtifact
1 cardsSorcery
4 cardsInstant
1 cardsMONEY CARDS·49 CARDS·$378.03
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Planeswalker
1 cardsCreature
2 cardsEnchantment
3 cardsArtifact
5 cardsSorcery
19 cardsInstant
10 cardsLand
9 cardsCURVE
COLOR
TYPES
Land35
Nonbasic18
Basic17
Island12
Mountain7
Gate1
Sorcery32
Instant21
Artifact7
Equipment1
Creature3
Wizard3
Human2
Goblin1
Party3
Enchantment3
Aura1
Legends4
Historic11
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Infinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Infinite magecraft triggers
Infinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite magecraft triggersNear-infinite storm count
Infinite magecraft triggers
Infinite damageInfinite magecraft triggersInfinite storm count
Infinite draw triggersInfinite lootingNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Infinite magecraft triggers
Infinite magecraft triggers
Infinite draw triggersInfinite lootingNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Infinite turnsSkip your draw stepsLock
Infinite magecraft triggers
+ 66 CARDS NOT IN PRECON
+ Banefire+ Baral, Chief of Compliance+ Blasphemous Act+ Bonus Round+ Braingeyser+ Capsize+ Cascade Bluffs+ Commander's Sphere+ Contentious Plan+ Cyclonic Rift+ Desolate Lighthouse+ Dig Through Time+ Electrodominance+ Expansion // Explosion+ Expropriate+ Fanning the Flames+ Fiery Islet+ Finale of Promise+ Finale of Revelation+ Fireball+ Flux Channeler+ Frantic Search+ Guttersnipe+ Highland Lake+ Imprisoned in the Moon+ Invoke the Firemind+ Isochron Scepter+ Jace's Sanctum+ Jaya's Immolating Inferno+ Karn's Temporal Sundering+ Lightning Greaves+ Mass Manipulation+ Merchant Scroll+ Metallurgic Summonings+ Mind Spring+ Mind's Desire+ Mystical Tutor+ Narset's Reversal+ Nexus of Fate+ Past in Flames+ Ponder+ Primal Amulet // Primal Wellspring+ Pull from Tomorrow+ Pyromancer's Goggles+ Ral, Storm Conduit+ Reiterate+ Repeated Reverberation+ Rewind+ Rhystic Study+ Rolling Thunder+ Shivan Reef+ Spirebluff Canal+ Steam Vents+ Sulfur Falls+ Swan Song+ Talisman of Creativity+ Temple of Epiphany+ Temporal Mastery+ Tezzeret's Gambit+ The Mirari Conjecture+ Thousand-Year Storm+ Time Stretch+ Treasure Cruise+ Unwind+ Volcanic Vision+ Wandering Fumarole
- 40 PRECON CARDS NOT IN DECK
- Act of Aggression- Arjun, the Shifting Flame- Awaken the Sky Tyrant- Blustersquall- Broodbirth Viper- Call the Skybreaker- Chain Reaction- Counterflux- Desperate Ravings- Dominate- Dragon Mage- Echoing Truth- Etherium-Horn Sorcerer- Gigantoplasm- Goblin Electromancer- Illusory Ambusher- Jace's Archivist- Lone Revenant- Magmaquake- Mirror Match- Prophetic Bolt- Psychosis Crawler- Reins of Power- Repeal- Rite of the Raging Storm- Rogue's Passage- Seal of the Guildpact- Sleep- Sol Ring- Spinerock Knoll- Steam Augury- Stolen Goods- Temple of the False God- Thought Reflection- Urza's Rage- Vivid Crag- Vivid Creek- Warchief Giant- Word of Seizing- Worn Powerstone