COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
21 cardsEnchantment
5 cardsArtifact
15 cardsSorcery
15 cardsInstant
8 cardsLand
10 cardsMONEY CARDS·55 CARDS·$614.29
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Creature
15 cardsEnchantment
4 cardsArtifact
10 cardsSorcery
13 cardsInstant
5 cardsLand
8 cardsCURVE
COLOR
TYPES
Land35
Nonbasic9
Basic26
Swamp26
Creature22
Zombie5
Human4
Cleric3
Demon3
Horror2
Phyrexian2
Spirit2
Vampire2
Wizard2
Ally1
Beast1
Construct1
Dragon1
Giant1
Minion1
Nightmare1
Rogue1
Shaman1
Snake1
Thrull1
Outlaws1
Party6
Artifact16
Equipment2
Construct1
Sorcery15
Instant8
Enchantment6
Aura1
Legends11
Historic24
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Near-infinite lifeloss for all playersEach opponent loses the game
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"