COMMANDER · DECK
(D) Arcum lockout
2019-08-31
DECK $
$1,988.67
MYTHIC
11
RARE
61
UNCOMMON
18
COMMON
10
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
24 cardsEnchantment
3 cardsArtifact
20 cardsSorcery
6 cardsInstant
10 cardsLand
15 cardsMONEY CARDS·54 CARDS·$1,581.28
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Creature
14 cardsEnchantment
1 cardsArtifact
17 cardsSorcery
6 cardsInstant
8 cardsLand
8 cardsCURVE
COLOR
TYPES
Artifact43
Construct7
Golem4
Myr4
Phyrexian3
Artificer2
Equipment2
Vedalken2
Gnome1
Horror1
Human1
Shapeshifter1
Thopter1
Wizard1
Land36
Nonbasic14
Basic22
Island22
Urza's3
Mine1
Power-plant1
Tower1
Creature25
Construct7
Artificer5
Golem4
Human4
Myr4
Phyrexian3
Vedalken3
Cleric1
Gnome1
Horror1
Shapeshifter1
Thopter1
Wizard1
Party2
Instant10
Sorcery6
Enchantment3
Aura1
Legends8
Historic48
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Destroy all landsDestroy all noncreature permanents with mana value 0Destroy all lands that enter the battlefieldDestroy all noncreature permanents with mana value 0 upon enteringLockMass Land Denial
Return all permanents target opponent owns to their hand