COMMANDER · DECK
Group Drug
2019-08-31
DECK $
$649.30
MYTHIC
11
RARE
51
UNCOMMON
14
COMMON
29
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
24 cardsEnchantment
7 cardsArtifact
13 cardsSorcery
14 cardsInstant
2 cardsLand
16 cardsMAYBE5 CARDS
Creature
2 cardsArtifact
1 cardsSorcery
1 cardsInstant
1 cardsMONEY CARDS·55 CARDS·$493.94
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Creature
17 cardsEnchantment
6 cardsArtifact
9 cardsSorcery
11 cardsInstant
2 cardsLand
10 cardsCURVE
COLOR
TYPES
Land37
Nonbasic15
Basic22
Swamp22
Creature25
Demon12
Phyrexian3
Horror2
Praetor2
Spirit2
Aetherborn1
Archer1
Elder1
Elk1
God1
Golem1
Hag1
Human1
Nightmare1
Orc1
Rogue1
Wizard1
Zombie1
Outlaws1
Party2
Artifact16
Book1
Elk1
Equipment1
Golem1
Horror1
Phyrexian1
Sorcery14
Enchantment10
Aura1
Demon1
God1
Hag1
Instant2
Planeswalker2
Nixilis2
Legends13
Historic28
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Target opponent loses the game
Near-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Target player loses the game