COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
15 cardsEnchantment
6 cardsArtifact
13 cardsSorcery
18 cardsInstant
10 cardsLand
2 cardsMONEY CARDS·36 CARDS·$1,347.14
Sign in to save your threshold.
Creature
6 cardsEnchantment
5 cardsArtifact
9 cardsSorcery
9 cardsInstant
6 cardsLand
1 cardsCURVE
COLOR
TYPES
Land37
Nonbasic1
Basic36
Mountain36
Artifact19
Equipment3
Construct1
Dragon1
Eldrazi1
Elk1
Golem1
Reflection1
Sphinx1
Sorcery18
Creature16
Minotaur3
Shaman3
Dragon2
Human2
Warrior2
Wizard2
Zombie2
Construct1
Eldrazi1
Elemental1
Elk1
Goblin1
Golem1
Lizard1
Ogre1
Reflection1
Sphinx1
Party4
Instant10
Enchantment6
Legends5
Historic23
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Near-infinite damage to all players
Infinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite combat damageNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Infinite magecraft triggers