COMMANDER · DECK
Mod2 - adaptive enchantment 2018 precon
2019-09-08
DECK $
$139.29
MYTHIC
8
RARE
25
UNCOMMON
23
COMMON
45
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
17 cardsEnchantment
33 cardsArtifact
5 cardsSorcery
5 cardsInstant
3 cardsLand
16 cardsMAYBE1 CARD
Enchantment
1 cardsMONEY CARDS·25 CARDS·$93.60
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Creature
5 cardsEnchantment
15 cardsArtifact
3 cardsSorcery
1 cardsLand
1 cardsCURVE
COLOR
TYPES
Enchantment37
Aura17
Curse2
God1
Human1
Nymph1
Satyr1
Wizard1
Land35
Nonbasic10
Basic25
Plains11
Forest8
Island8
Creature18
Human4
Druid3
Satyr2
Shaman2
Wizard2
Archon1
Beast1
Centaur1
Dinosaur1
Elder1
Elemental1
God1
Hydra1
Kraken1
Merfolk1
Nymph1
Ooze1
Unicorn1
Party2
Artifact5
Equipment1
Sorcery5
Instant3
Planeswalker1
Estrid1
Legends5
Historic10
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE