COMMANDER · DECK
Check Yourself Before You Deck Yourself
2019-09-13
DECK $
$558.64
MYTHIC
11
RARE
44
UNCOMMON
29
COMMON
24
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
10 cardsCreature
9 cardsEnchantment
7 cardsArtifact
14 cardsSorcery
12 cardsInstant
15 cardsLand
21 cardsMAYBE8 CARDS
Enchantment
2 cardsArtifact
5 cardsLand
1 cardsMONEY CARDS·61 CARDS·$433.62
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Planeswalker
5 cardsCreature
3 cardsEnchantment
8 cardsArtifact
15 cardsSorcery
8 cardsInstant
12 cardsLand
10 cardsCURVE
COLOR
TYPES
Land32
Nonbasic18
Basic14
Island9
Plains8
Mountain5
Artifact19
Artificer1
Bird1
Book1
Construct1
Elk1
Horror1
Phyrexian1
Vedalken1
Instant15
Sorcery12
Creature10
Bird2
Human2
Wizard2
Artificer1
Construct1
Djinn1
Elk1
Giant1
Horror1
Monk1
Phyrexian1
Soldier1
Vedalken1
Party2
Planeswalker10
Teferi2
Chandra1
Dovin1
Jace1
Karn1
Narset1
Saheeli1
Venser1
Enchantment7
Aura1
Legends14
Historic33
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite card drawNear-infinite storm countInfinite draw triggers
Infinite card drawNear-infinite storm countInfinite draw triggers
Infinite card drawNear-infinite storm countInfinite draw triggers
Win the game
Infinite card drawNear-infinite storm countInfinite draw triggers
Infinite card drawInfinite draw triggersWin the game
Win the game
Infinite card drawNear-infinite lifelossInfinite draw triggers
+ 67 CARDS NOT IN PRECON
+ Approach of the Second Sun+ Archmage Ascension+ Brainstorm+ Buried Ruin+ Chandra, Fire Artisan+ Cloud Key+ Crystal Ball+ Cyclonic Rift+ Darksteel Mutation+ Dawn Charm+ Deflecting Palm+ Disallow+ Dovin, Hand of Control+ Druidic Satchel+ Enlightened Tutor+ Enter the Infinite+ Etherium Sculptor+ Expedition Map+ Fabricate+ Foundry Inspector+ Frantic Salvage+ Gilded Lotus+ Hallowed Fountain+ Inspiring Statuary+ Inventors' Fair+ Isochron Scepter+ Jace, Wielder of Mysteries+ Jhoira's Familiar+ Karn, Scion of Urza+ Kykar, Wind's Fury+ Laboratory Maniac+ Merchant Scroll+ Mystic Forge+ Mystical Tutor+ Narset, Parter of Veils+ Path to Exile+ Phyrexia's Core+ Ponder+ Propaganda+ Psychosis Crawler+ Rebuff the Wicked+ Reliquary Tower+ Rhystic Study+ Sacred Foundry+ Saheeli, Sublime Artificer+ Sanctum of Eternity+ Scroll Rack+ Sea of Clouds+ Sensei's Divining Top+ Smothering Tithe+ Soothsaying+ Sphinx's Revelation+ Steam Vents+ Supreme Verdict+ Swan Song+ Swords to Plowshares+ Taigam's Scheming+ Teferi, Hero of Dominaria+ Teferi, Time Raveler+ Temporal Manipulation+ The Wanderer+ Thought Vessel+ Time Warp+ Time Wipe+ Unwinding Clock+ Venser, the Sojourner+ Venser's Journal
- 60 PRECON CARDS NOT IN DECK
- Armillary Sphere- Ash Barrens- Azorius Locket- Backdraft Hellkite- Bloodthirsty Blade- Boros Guildgate- Burning Vengeance- Chemister's Insight- Clever Impersonator- Cliffside Rescuer- Commander's Sphere- Crackling Drake- Deep Analysis- Desperate Ravings- Devil's Play- Dockside Extortionist- Dusk // Dawn- Empowered Autogenerator- Fact or Fiction- Faithless Looting- Farm // Market- Fervent Denial- Guttersnipe- Highland Lake- Ignite the Future- Increasing Devotion- Increasing Vengeance- Izzet Guildgate- Izzet Locket- Jace's Sanctum- Magmaquake- Mass Diminish- Myriad Landscape- Mystic Retrieval- Oona's Grace- Pramikon, Sky Rampart- Prismatic Strands- Pristine Angel- Pristine Skywise- Purify the Grave- Ral Zarek- Ray of Distortion- Refuse // Cooperate- River Kelpie- Rolling Temblor- Runic Repetition- Scaretiller- Secrets of the Dead- Sevinne, the Chronoclasm- Stone Quarry- Storm Herd- Swiftwater Cliffs- Talrand, Sky Summoner- Temple of the False God- Thalia's Geistcaller- Think Twice- Tranquil Cove- Wall of Stolen Identity- Wind-Scarred Crag- Zetalpa, Primal Dawn