COMMANDER · DECK
Copy of - Zur, the Annoyer 2nd Edition
2019-09-22
DECK $
$1,989.26
MYTHIC
10
RARE
60
UNCOMMON
33
COMMON
37
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
4 cardsEnchantment
28 cardsArtifact
12 cardsSorcery
8 cardsInstant
12 cardsLand
19 cardsMAYBE40 CARDS
Creature
7 cardsEnchantment
14 cardsArtifact
4 cardsSorcery
6 cardsInstant
7 cardsLand
2 cardsMONEY CARDS·84 CARDS·$1,576.79
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Creature
5 cardsEnchantment
30 cardsArtifact
11 cardsSorcery
9 cardsInstant
17 cardsLand
12 cardsCURVE
COLOR
TYPES
Land35
Nonbasic16
Basic19
Plains12
Island8
Swamp6
Enchantment29
Aura7
Artifact12
Equipment2
Instant12
Sorcery8
Creature5
Human3
Cleric2
Wizard2
Faerie1
Giant1
Party4
Legends3
Historic15
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Counter all spells opponents castLock
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Exile target opponent's library
Prevent all damage that would be dealt to youLock
Infinite card draw
Prevent all damage that would be dealt to youLock
You are unable to lose the game due to damage or lifelossLock
Infinite turnsLock
You can't lose the game due to having 0 or less lifeLock