COMMANDER · DECK
How to Lose Friends and Hate Magic
2019-09-23
DECK $
$245.04
MYTHIC
6
RARE
30
UNCOMMON
22
COMMON
42
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
6 cardsCreature
11 cardsEnchantment
12 cardsArtifact
19 cardsSorcery
4 cardsInstant
13 cardsLand
6 cardsMONEY CARDS·30 CARDS·$181.21
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Planeswalker
3 cardsCreature
2 cardsEnchantment
6 cardsArtifact
6 cardsSorcery
3 cardsInstant
7 cardsLand
3 cardsCURVE
COLOR
TYPES
Land34
Nonbasic4
Basic30
Island17
Plains15
Artifact19
Vehicle2
Instant13
Creature12
Human5
Wizard4
Soldier2
Vedalken2
Archon1
Cleric1
Drone1
Eldrazi1
Faerie1
Knight1
Sphinx1
Party5
Enchantment12
Aura1
Saga1
Planeswalker6
Teferi2
Dovin1
Kasmina1
Narset1
Ugin1
Sorcery4
Legends13
Historic31
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Counter all spells opponents cast that are created by Knowledge PoolExile all spells players cast from their handsLock
Exile all spells opponents cast from their handsLock