COMMANDER · DECK
L(W)ife Swap
2019-10-11
133 CARDS (LIMIT 100)SINGLETON: 33 CARDS
DECK $
$1,551.14
MYTHIC
7
RARE
82
UNCOMMON
19
COMMON
25
COMMAND1 CARD
Creature
1 cardsMAIN132 CARDS
Creature
4 cardsEnchantment
12 cardsArtifact
15 cardsSorcery
23 cardsInstant
7 cardsLand
28 cardsMONEY CARDS·47 CARDS·$1,215.83
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Creature
4 cardsEnchantment
7 cardsArtifact
8 cardsSorcery
10 cardsInstant
4 cardsLand
14 cardsCURVE
COLOR
TYPES
Land46
Nonbasic34
Basic12
Plains9
Swamp7
Desert2
Sorcery32
Artifact23
Eldrazi2
Equipment2
Reflection2
Enchantment17
Creature9
Phyrexian3
Eldrazi2
Horror2
Minion2
Plant2
Reflection2
Wall2
Angel1
Instant8
Legends8
Historic27
LAND PROBABILITY
46 LANDS · 132 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.0%
TURN 543.7%
TURN 666.1%
TURN 781.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game
Win the game at the beginning of your next upkeep
Win the game at the beginning of your next upkeep
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Win the game at the beginning of your next upkeep