COMMANDER · DECK
lifegain
2019-10-24
102 CARDS (LIMIT 100)
DECK $
$306.61
MYTHIC
8
RARE
57
UNCOMMON
25
COMMON
12
COMMAND1 CARD
Creature
1 cardsMAIN101 CARDS
Creature
22 cardsEnchantment
14 cardsArtifact
14 cardsSorcery
20 cardsInstant
13 cardsLand
18 cardsMONEY CARDS·45 CARDS·$225.55
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Creature
14 cardsEnchantment
7 cardsArtifact
6 cardsSorcery
5 cardsInstant
6 cardsLand
7 cardsCURVE
COLOR
TYPES
Creature23
Human5
Angel4
Demon3
Phyrexian3
Wizard2
Advisor1
Avatar1
Beast1
Cat1
Cleric1
Elk1
Giant1
Golem1
Horror1
Insect1
Knight1
Minion1
Monk1
Nightmare1
Plant1
Rebel1
Rhino1
Spirit1
Wall1
Party3
Sorcery20
Artifact19
Angel1
Elk1
Golem1
Insect1
Phyrexian1
Land18
Nonbasic18
Plains1
Swamp1
Enchantment15
Aura1
Instant13
Legends7
Historic25
LAND PROBABILITY
18 LANDS · 101 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 449.3%
TURN 582.1%
TURN 695.0%
TURN 798.9%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS18 COMBOS
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Win the game
Target player loses the game
Near-infinite lifeloss
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target player loses the game
Target player loses the game on each of your turns
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Target player loses the game
Win the game at the beginning of your next upkeep
Near-infinite lifeloss
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the game
Near-infinite lifeloss