COMMANDER · DECK
Medomai - Extra Turn Hell
2019-10-29
DECK $
$1,978.71
MYTHIC
7
RARE
27
UNCOMMON
17
COMMON
49
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
31 cardsEnchantment
11 cardsArtifact
5 cardsSorcery
6 cardsInstant
10 cardsLand
9 cardsMONEY CARDS·30 CARDS·$1,570.89
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Creature
9 cardsEnchantment
7 cardsArtifact
1 cardsSorcery
2 cardsInstant
6 cardsLand
5 cardsCURVE
COLOR
TYPES
Land36
Nonbasic7
Basic29
Island19
Plains14
Creature32
Sphinx14
Human7
Wizard6
Bird2
Scout2
Advisor1
Archon1
Cat1
Cleric1
Dinosaur1
Drake1
Elder1
Elk1
Kor1
Merfolk1
Nightmare1
Rogue1
Soldier1
Spirit1
Wall1
Outlaws1
Party8
Enchantment11
Aura6
Instant10
Artifact6
Elk1
Sorcery6
Legends7
Historic13
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite blinkingInfinite ETBInfinite LTBInfinite mana lands you control can produce
Infinite blinkingInfinite ETBInfinite landfall triggersInfinite LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Infinite blinkingInfinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite landfall triggersInfinite untap of lands you control
Infinite blinkingInfinite ETBInfinite landfall triggersInfinite LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Infinite LTBInfinite ETBInfinite storm countInfinite mana lands you control can produceInfinite magecraft triggersInfinite blinkingInfinite landfall triggersInfinite untap of lands you control
Opponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock