COMMANDER · DECK
Good Stuff pt.2
@ColtonMayes · 2025-11-09
DECK $
$497.62
MYTHIC
12
RARE
37
UNCOMMON
19
COMMON
32
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Creature
27 cardsEnchantment
8 cardsArtifact
9 cardsSorcery
10 cardsInstant
7 cardsLand
18 cardsMONEY CARDS·44 CARDS·$385.44
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Creature
20 cardsEnchantment
5 cardsArtifact
6 cardsSorcery
8 cardsInstant
4 cardsLand
1 cardsCURVE
COLOR
TYPES
Land37
Nonbasic15
Basic22
Forest11
Mountain10
Island7
Desert1
Creature29
Druid6
Elf3
Horror3
Human3
Phyrexian3
Wizard3
Beast2
Merfolk2
Warrior2
Zombie2
Artificer1
Dinosaur1
Djinn1
Dragon1
Elder1
Elemental1
Goblin1
God1
Golem1
Hydra1
Minotaur1
Mutant1
Nightmare1
Noble1
Ogre1
Orc1
Ranger1
Serpent1
Snake1
Squid1
Squirrel1
Troll1
Party5
Artifact10
Golem1
Phyrexian1
Sorcery10
Arcane1
Enchantment8
Aura2
Instant7
Legends13
Historic23
LAND PROBABILITY
37 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.8%
TURN 537.9%
TURN 660.0%
TURN 776.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite colorless manaInfinite storm count
Infinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite draw triggersNear-infinite combat phasesNear-infinite untap of creatures and lands you controlInfinite card draw
Infinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite combat damageInfinite combat phasesInfinite green manaInfinite mana creatures you control can produceInfinite red manaInfinite untap of creatures you control