COMMANDER · DECK
Zur the Enchanter - Control
@Jarodphillips · 2025-11-08
DECK $
$63.13
MYTHIC
1
RARE
11
UNCOMMON
33
COMMON
54
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
22 cardsEnchantment
23 cardsArtifact
4 cardsSorcery
7 cardsInstant
8 cardsLand
26 cardsMONEY CARDS·13 CARDS·$31.13
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Creature
3 cardsEnchantment
3 cardsArtifact
1 cardsSorcery
1 cardsInstant
4 cardsLand
1 cardsCURVE
COLOR
TYPES
Land35
Nonbasic23
Basic12
Island7
Plains6
Swamp6
Gate3
Town1
Enchantment32
Aura17
Spirit3
Chimera2
Nightmare2
Saga2
Griffin1
Nymph1
Creature23
Human7
Wizard5
Spirit3
Advisor2
Chimera2
Nightmare2
Centaur1
Cleric1
Drake1
Dwarf1
Golem1
Griffin1
Hero1
Insect1
Metathran1
Monk1
Nymph1
Pegasus1
Rogue1
Skeleton1
Spider1
Outlaws1
Party7
Instant8
Sorcery7
Artifact6
Golem1
Legends4
Historic12
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE