COMMANDER · DECK
hope life gain
@natedawg24 · 2025-11-01
DECK $
$747.46
MYTHIC
13
RARE
36
UNCOMMON
16
COMMON
35
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
24 cardsEnchantment
9 cardsArtifact
14 cardsSorcery
4 cardsInstant
15 cardsLand
13 cardsMONEY CARDS·55 CARDS·$588.61
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Creature
21 cardsEnchantment
8 cardsArtifact
9 cardsSorcery
2 cardsInstant
11 cardsLand
4 cardsCURVE
COLOR
TYPES
Land33
Nonbasic11
Basic22
Island12
Plains12
Town2
Adventure1
Creature25
Human10
Cleric5
Wizard4
Angel2
Cat2
Monk2
Advisor1
Beast1
Bird1
Crab1
Dinosaur1
Druid1
God1
Halfling1
Nightmare1
Peasant1
Phyrexian1
Rabbit1
Rhino1
Shark1
Soldier1
Sphinx1
Spirit1
Thopter1
Warrior1
Party10
Artifact15
Book1
Dinosaur1
Thopter1
Instant15
Enchantment11
Class1
God1
Nightmare1
Sorcery5
Adventure1
Town1
Legends17
Historic28
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Infinite mill for target opponent
Infinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite lifegainNear-infinite lifegain triggers