COMMANDER · DECK
Zur of the Staxx
2019-11-05
DECK $
$2,962.71
MYTHIC
9
RARE
70
UNCOMMON
13
COMMON
8
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
4 cardsEnchantment
36 cardsArtifact
8 cardsSorcery
7 cardsInstant
10 cardsLand
29 cardsMONEY CARDS·76 CARDS·$2,367.19
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Creature
4 cardsEnchantment
31 cardsArtifact
5 cardsSorcery
7 cardsInstant
8 cardsLand
21 cardsCURVE
COLOR
TYPES
Enchantment37
Aura10
Faerie1
God1
Land34
Nonbasic26
Basic8
Island8
Plains8
Swamp4
Instant10
Artifact9
Construct1
Sorcery7
Creature5
Human3
Cleric1
Construct1
God1
Rogue1
Wizard1
Outlaws1
Party3
Legends9
Historic18
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite damageInfinite lifegainInfinite lifegain triggers
Exile target opponent's library
Prevent all damage that would be dealt to you by sources you don't controlLock
Exile a card of your choice from an opponent's library on each opponent's turn and you may cast that cardLockPlayers can't draw cardsPlayers can't gain life
Exile target opponent's library