COMMANDER · DECK
all sorcery speed
2019-11-07
DECK $
$4,044.29
MYTHIC
3
RARE
51
UNCOMMON
21
COMMON
29
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
7 cardsEnchantment
32 cardsArtifact
12 cardsSorcery
11 cardsLand
14 cardsSIDEBOARD5 CARDS
Enchantment
4 cardsSorcery
1 cardsMONEY CARDS·57 CARDS·$3,220.33
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Planeswalker
1 cardsCreature
6 cardsEnchantment
29 cardsArtifact
8 cardsSorcery
7 cardsLand
6 cardsCURVE
COLOR
TYPES
Land35
Nonbasic11
Basic24
Plains14
Island11
Swamp7
Enchantment33
Aura2
Faerie1
God1
Artifact12
Equipment1
Sorcery11
Creature8
Wizard5
Human4
Cleric1
God1
Kor1
Merfolk1
Nomad1
Octopus1
Soldier1
Party6
Planeswalker2
Teferi2
Legends5
Historic17
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Prevent all damage that would be dealt to youLock
You are unable to lose the game due to damage or lifelossLock
Infinite self-mill
You can't lose the game due to having 0 or less lifeLock