metamox
COMMANDER · DECK

Jhoira The Artificer

2019-11-07
120 CARDS (LIMIT 100)
DECK $
$1,044.44
MYTHIC
13
RARE
55
UNCOMMON
19
COMMON
32
COMMAND1 CARD

Creature

1 cards
MAIN119 CARDS

Planeswalker

4 cards

Creature

24 cards

Enchantment

9 cards

Artifact

26 cards

Sorcery

7 cards

Instant

12 cards

Land

17 cards
MONEY CARDS·83 CARDS·$820.01
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Planeswalker

3 cards

Creature

18 cards

Enchantment

9 cards

Artifact

23 cards

Sorcery

7 cards

Instant

11 cards

Land

12 cards
CURVE
30611422232546566+
COLOR
U: 56 pipsR: 19 pipsC: 194 pips
TYPES
Artifact39
Construct3
Artificer2
Phyrexian2
Bird1
Elk1
Golem1
Myr1
Shapeshifter1
Vedalken1
Land37
Nonbasic15
Basic22
Island11
Mountain11
Creature25
Artificer7
Human7
Wizard6
Vedalken4
Construct3
Phyrexian2
Bird1
Dragon1
Elk1
God1
Golem1
Illusion1
Merfolk1
Myr1
Ogre1
Shapeshifter1
Spirit1
Party6
Enchantment12
Aura1
God1
Instant12
Sorcery7
Planeswalker4
Daretti1
Jace1
Karn1
Tezzeret1
Legends22
Historic57
LAND PROBABILITY
37 LANDS · 119 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 423.0%
TURN 551.9%
TURN 674.2%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Activated abilities of permanents your opponents control can't be activatedActivated abilities can't be activatedLockMass Land Denial
Mass Land DenialDestroy all permanents opponents control
Infinite mana artifacts you control can produceInfinite mana permanents you control can produceInfinite untap of artifacts you control
Infinite untap of artifacts you controlInfinite colorless manaInfinite mana artifacts you control can produce
Gain control of all permanents an opponent controls during each of your turnsLockWin the game at the beginning of your next upkeep
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