COMMANDER · DECK
Red Seal Steel King
@MyNameIsMisterH · 2025-10-25
DECK $
$407.68
MYTHIC
4
RARE
47
UNCOMMON
18
COMMON
31
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
8 cardsEnchantment
18 cardsArtifact
16 cardsSorcery
10 cardsInstant
11 cardsLand
19 cardsMONEY CARDS·46 CARDS·$314.42
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Planeswalker
1 cardsCreature
7 cardsEnchantment
16 cardsArtifact
7 cardsSorcery
3 cardsInstant
8 cardsLand
4 cardsCURVE
COLOR
TYPES
Land35
Nonbasic17
Basic18
Mountain10
Plains8
Enchantment19
Aura2
Artifact17
Equipment5
Construct1
Instant11
Sorcery10
Creature9
Goblin2
Human2
Advisor1
Angel1
Cleric1
Construct1
Dwarf1
Noble1
Ogre1
Shaman1
Spirit1
Warrior1
Party2
Planeswalker1
Chandra1
Legends8
Historic24
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Near-infinite damage to all players
Draw the game
Infinite damage to one opponent
Infinite damage to one opponent
Each opponent loses the gameNear-infinite damage
Near-infinite damage to one opponent
Draw the gameNear-infinite damage to one opponent
Near-infinite damageEach opponent loses the game
Near-infinite damage
Near-infinite damage
Infinite damage to one opponent
ADDITIONAL REQUIREMENTS
Card that gives indestructible