COMMANDER · DECK
Selenia Life Swaps
2019-11-21
DECK $
$609.35
MYTHIC
8
RARE
35
UNCOMMON
27
COMMON
30
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
19 cardsEnchantment
10 cardsArtifact
15 cardsSorcery
7 cardsInstant
10 cardsLand
23 cardsMONEY CARDS·51 CARDS·$475.07
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Planeswalker
1 cardsCreature
12 cardsEnchantment
6 cardsArtifact
11 cardsSorcery
4 cardsInstant
8 cardsLand
9 cardsCURVE
COLOR
TYPES
Land37
Nonbasic21
Basic16
Swamp11
Plains8
Gate1
Creature20
Demon4
Human4
Angel3
Phyrexian3
Avatar2
Cleric2
Minion2
Wizard2
Elk1
God1
Horror1
Insect1
Nightmare1
Plant1
Rebel1
Spirit1
Wall1
Party4
Artifact18
Equipment2
Angel1
Elk1
Insect1
Phyrexian1
Enchantment12
Aura1
God1
Instant10
Sorcery7
Planeswalker1
Liliana1
Legends12
Historic28
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS23 COMBOS
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game
Near-infinite lifeloss
Infinite lifelossNear-infinite lifegain
Win the game at the beginning of your next upkeep
Near-infinite lifelossNear-infinite card draw
Near-infinite lifeloss
Target player loses the game
Target player loses the game on each of your turns
Win the game at the beginning of your next upkeep
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Target player loses the game
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Near-infinite lifeloss
Target player loses the game
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game on each of your turns
Target player loses the game
Near-infinite lifeloss