metamox
COMMANDER · DECK

EDH - ZIRILAN OF THE CLAAAW!! (retired - became rivaz)

2019-11-29
Zirilan of the Claw
102 CARDS (LIMIT 100)
DECK $
$549.77
MYTHIC
15
RARE
61
UNCOMMON
24
COMMON
35
COMMAND1 CARD

Creature

1 cards
MAIN101 CARDS

Planeswalker

2 cards

Creature

22 cards

Enchantment

5 cards

Artifact

23 cards

Sorcery

9 cards

Instant

3 cards

Land

13 cards
SIDEBOARD11 CARDS
MONEY CARDS·71 CARDS·$420.95
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Planeswalker

3 cards

Creature

14 cards

Enchantment

7 cards

Artifact

26 cards

Sorcery

7 cards

Instant

8 cards

Land

6 cards
CURVE
00611021434495216+
COLOR
R: 63 pipsC: 210 pips
TYPES
Land37
Nonbasic12
Basic25
Mountain25
Artifact27
Equipment3
Dragon1
Elk1
Golem1
Myr1
Creature23
Dragon15
Human2
Lizard2
Shaman2
Wizard2
Elk1
Goblin1
Golem1
Myr1
Nightmare1
Rogue1
Outlaws1
Party3
Sorcery9
Eldrazi1
Enchantment5
Instant3
Planeswalker2
Karn1
Koth1
Legends8
Historic35
LAND PROBABILITY
37 LANDS · 101 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.0%
TURN 540.2%
TURN 662.6%
TURN 778.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Mass Land DenialDestroy all permanents opponents control
Infinite blinkingInfinite ETBInfinite LTBInfinite mana permanents you control can produce
Infinite blinkingInfinite ETBInfinite LTBInfinite mana lands you control can produce
Infinite LTBInfinite ETBInfinite landfall triggersInfinite blinking of permanentsInfinite mana permanents you control that enter the battlefield untapped can produceInfinite mana lands you control can produce
Infinite mana lands you control can produceInfinite LTBInfinite ETBInfinite landfall triggersInfinite blinking of permanentsInfinite mana permanents you control that enter the battlefield untapped can produce
Gain control of all permanents an opponent controls during each of your turnsLockWin the game at the beginning of your next upkeep
Group
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