COMMANDER · DECK
Sidisi Four Horsemen
2019-12-03
DECK $
$347.54
MYTHIC
5
RARE
36
UNCOMMON
26
COMMON
33
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
28 cardsEnchantment
2 cardsArtifact
9 cardsSorcery
14 cardsInstant
8 cardsLand
32 cardsMONEY CARDS·44 CARDS·$262.26
Sign in to save your threshold.
Creature
18 cardsArtifact
6 cardsSorcery
6 cardsInstant
4 cardsLand
10 cardsCURVE
COLOR
TYPES
Land38
Nonbasic29
Basic9
Swamp5
Forest4
Island2
Gate1
Creature29
Elf10
Druid7
Human5
Shaman5
Wizard4
Zombie4
Construct2
Elemental2
Snake2
Golem1
Illusion1
Knight1
Merfolk1
Myr1
Ooze1
Scarecrow1
Spirit1
Vampire1
Party4
Artifact14
Construct2
Equipment2
Golem1
Myr1
Scarecrow1
Sorcery14
Arcane1
Instant8
Enchantment2
Legends4
Historic18
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite self-mill
Infinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Infinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite self-mill
Infinite colored manaInfinite colorless mana
Infinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Infinitely large creature until end of turn