COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
33 cardsEnchantment
8 cardsArtifact
2 cardsSorcery
16 cardsInstant
6 cardsLand
10 cardsMONEY CARDS·33 CARDS·$122.70
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Creature
15 cardsEnchantment
5 cardsArtifact
2 cardsSorcery
6 cardsInstant
3 cardsLand
2 cardsCURVE
COLOR
TYPES
Creature34
Human13
Elf8
Shaman8
Warrior6
Druid5
Dragon3
Dinosaur2
Pirate2
Ally1
Bird1
Devil1
Giant1
Insect1
Jackal1
Knight1
Minotaur1
Ogre1
Scout1
Soldier1
Werewolf1
Wolf1
Outlaws2
Party6
Land34
Nonbasic8
Basic26
Forest14
Mountain14
Gate1
Sorcery16
Enchantment10
Human1
Warrior1
Instant6
Artifact2
Legends5
Historic5
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite combat phasesInfinite green manaInfinite red mana
Infinite combat phasesInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite combat phasesInfinite green manaInfinite red mana
Infinite combat phases
Infinite charge counters on a permanentInfinite colored manaInfinite combat phases
Infinite combat damageInfinite combat phasesInfinite green manaInfinite mana creatures you control can produceInfinite red manaInfinite untap of creatures you control
Infinite combat phasesInfinite green manaInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produce