COMMANDER · DECK
Shark!!!
@Decklaration · 2025-10-13
DECK $
$4,142.84
MYTHIC
17
RARE
33
UNCOMMON
12
COMMON
38
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
22 cardsEnchantment
6 cardsArtifact
19 cardsSorcery
10 cardsInstant
7 cardsLand
9 cardsMONEY CARDS·60 CARDS·$3,306.49
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Creature
20 cardsEnchantment
5 cardsArtifact
17 cardsSorcery
7 cardsInstant
4 cardsLand
7 cardsCURVE
COLOR
TYPES
Land36
Nonbasic9
Basic27
Mountain27
God1
Saga1
Urza's1
Artifact23
Equipment4
Assembly-worker1
Construct1
God1
Creature23
Artificer5
Human4
Dragon3
Goblin3
Warrior3
God2
Advisor1
Ape1
Assembly-worker1
Barbarian1
Bard1
Construct1
Drix1
Dwarf1
Echidna1
Elder1
Elemental1
Minotaur1
Monkey1
Noble1
Pirate1
Shark1
Spirit1
Tiefling1
Zombie1
Outlaws1
Party3
Sorcery11
Instant8
Enchantment7
Aura1
Saga1
Urza's1
Legends13
Historic32
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Infinite draw triggers for all playersInfinite looting for all playersNear-infinite magecraft triggersNear-infinite storm count
Infinite colored manaInfinite combat damageInfinite combat phasesInfinite mana creatures you control can produceInfinite Treasure tokensInfinite untap of creatures you control
Near-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Infinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Mass Land DenialDestroy all permanents opponents control
Infinite self-millNear-infinite storm count
Gain control of all permanents an opponent controls during each of your turnsLockWin the game at the beginning of your next upkeep