COMMANDER · DECK
20 Ways to win V2
@OllyHimself · 2025-10-08
DECK $
$251.30
MYTHIC
7
RARE
42
UNCOMMON
14
COMMON
37
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
25 cardsEnchantment
19 cardsArtifact
2 cardsSorcery
12 cardsInstant
8 cardsLand
31 cardsMONEY CARDS·39 CARDS·$184.20
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Planeswalker
1 cardsCreature
11 cardsEnchantment
11 cardsArtifact
1 cardsSorcery
4 cardsInstant
1 cardsLand
10 cardsCURVE
COLOR
TYPES
Land31
Nonbasic29
Basic2
Gate19
Forest1
Plains1
Creature26
Human8
Cleric3
Cat2
Dragon2
Druid2
Dryad2
Hero2
Nymph2
Spider2
Spirit2
Wizard2
Angel1
Avatar1
Beast1
Dog1
Eldrazi1
Faerie1
Frog1
God1
Pirate1
Rat1
Rogue1
Shapeshifter1
Shrine1
Treefolk1
Warlock1
Outlaws3
Party6
Enchantment25
Aura8
Dryad2
Nymph2
Dog1
God1
Shrine1
Treefolk1
Sorcery12
Instant8
Artifact2
Planeswalker2
Bolas1
Legends11
Historic13
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Win the game at the beginning of your next upkeep